![]() Development ĭawn of the Monsters was developed by Canadian game studio 13AM Games. In addition to the single-player, the game also supports two-player local cooperative multiplayer. The game's campaign features 35 different levels and takes place in four major locations ( Toronto, Foz do Iguaçu, Cairo, and Tokyo). The player's performance will be rated at the end of each stage. As the player progresses in the game, they will unlock augments, which can be used to modify the monster's combat abilities. Players can also use environment hazards to deal additional damage to enemies. The player character can further unleash Cataclysm Attacks, which deal devastating damages to their opponents. As the guardian monster attacks their opponents and destroys buildings, its Rage meter will build up slowly, allowing it to unleash special moves known as Rage attacks. Each of these characters has their own unique attacks and finishing moves. The player assumes control of one of four guardian creatures, and combats other enormous monsters. Three decades later, humanity establishes the Defense Alliance Worldwide Network (DAWN), and recruits the help of four different guardian creatures (Megadon, Ganira, Aegis Prime, and Tempest Galahad) in an attempt to retake the planet from these beasts.ĭawn of the Monsters is a 2.5D side-scrolling beat'em up video game similar to Streets of Rage and Final Fight, though the game also has features commonly found in fighting games. The game begins in 2036, when enormous monsters known as the Nephilim invade Earth and cause massive destruction around the globe.
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